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Units and Functions
Units are groupings of functions and variables appearing in .mez
files. They can be thought of as modules or namespaces. A Helium app must have at least one unit. The unit
keyword must be followed by a unique unit name. A unit must have at least one function.
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unit MyUnit; // Other code follows string myVar; int factorial(int x) { if(x == 0 || x == 1) { return 1; } else if (x > 1) { return factorial(x - 1); } return 0; } |
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Objects, enums and validators are global, so they can optionally be in a separate source code file without a unit. |
Mez File Comments
Two types of comments are supported: single line comments and multi-line comments:
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// date tstamp = System.now(); // decimal rand = System.random(); |
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/* date tstamp = System.now(); decimal rand = System.random(); */ |
Variable and Function Scope
Suppose a unit MyUnit
has a unit variable named myVar
and a function named factorial
. Both have global scope and can be accessed by any function in this or other units, e.g. from TestUnit
in the example below. The only time a variable or custom object in the Helium DSL is not globally scoped is when it is declared inside a function and thus scoped to the function alone. To refer to a unit’s member functions or variables from another unit, you have to use the scope operator (the colon).
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unit TestUnit; void test() { MyUnit:myVar = "New string value!"; int f = MyUnit:factorial(5); } |
Note: Unit variables cannot be in line initialized when they are declared. The following code will not compile:
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unit MyUnit; string myVar = "some value"; // this is not a legal statement |
Additional Mentions and References
- Sections Adding a Presenter and Referencing Unit Variables and Functions in Lesson 1 of the Tutorial.
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units , | functions , | comments , | global scope |